Group Settings
Group settings control how your ASM group operates - from basic information to game reminder emails, bookoffs, and what guests can see. Only members with executive permissions can change them.
Accessing Group Settings
- Click your name or avatar in the top navigation and select Settings
- Choose Group Settings
- Make sure the correct group is selected - the settings you see always belong to the currently selected group
Note: If you don't have executive permissions you'll see "You do not have executive permissions for this group. Please contact an executive to make changes." instead of the settings. Executive permissions means a chief, assignor, manager, or coach position in the group.
Saving Your Changes
Nothing saves automatically. Group settings work as a single form across every sub-tab:
- Changed fields are highlighted in orange so you can see what's pending
- Click Save Changes at the top of the page to commit everything at once
- Click Discard Changes to throw away all pending edits
- When there's nothing pending, the Save button tooltip reads "No changes to save"
Tip: Because it's one form, you can move between sub-tabs and change several things before saving - one Save Changes commits them all.
The General Tab
Group settings are organized under the General tab, which is split into sub-tabs down the left side. Each one is covered below.
Basic
Your group's core identity:
- Group ID and sport/season - shown as read-only text at the top
- Organization → Group Name - the name members see (required, under 200 characters)
- Contact Information - Address, City, State/Province, Zip/Postal Code, and Country. The postal-code label switches between Postal Code and Zip Code depending on the country you pick, and the state list is filtered by country
- Time Zone - "Your time zone is used to display dates and times."
- League Game Comment → Show league game comment in My Schedule - comments pulled from a crawled league website always appear in the Master Schedule; this toggle also shows them to your members in My Schedule
- Ladder League - turns on Ladder League mode, which adds a separate top-level tab for player rankings and dual availability
Member Types
Member Types & Default Settings - tells ASM which roles your group uses and how many of each a game needs by default:
- Group has Umpires/Referees → Default Number of Umpires
- Group has Scorekeepers → Default Number of Scorekeepers
- Group has Supervisors → Default Number of Supervisors
The default counts are used when new games are created, so setting them correctly saves work on every game.
Contact List
A single Privacy setting: Display Member's addresses in the Contact List. Leave it off if your members would rather not share home addresses with the rest of the group.
Rankings
ASM ships with a five-tier ranking system - Senior, Junior, Intermediate, Novice, and Rookie. This sub-tab lets you rename them:
- Rank Names - set your own label for each tier, in both English and French
- Sub-Ranks - optional second level beneath each rank
- Privacy - four toggles controlling where ranks appear: Display Rank in Contact List, Display Rank to Guests & Non-Members, Display Sub-Rank in Contact List, and Display Sub-Rank to Guests & Non-Members
Availability
Two scheduling defaults:
- Members are expected to arrive (X) minutes before each game - the label updates live as you change the number
- Maximum Game Length (in minutes) - how long a game is assumed to run, which sets when the member is considered free again
Note: Together these two settings define the full block of time a game occupies - from arrive-before minutes before the start time through to max game length after it. ASM uses that block in two places. For availability, a member only counts as available if they're marked available for every hour the block touches, not just the hour the game starts. For double-bookings, the same block is what ASM compares between two games on the same day - if they overlap, it flags a conflict. A league can override both values, in which case the league's numbers are used instead of the group defaults.
Tip: Availability is recorded in whole hours, so the block is widened to hour boundaries: the start is rounded down and the end is rounded up. A 7:00 PM game with 30 minutes arrive-before and a 120-minute max length runs 6:30 PM to 9:00 PM, which rounds out to the 6 PM, 7 PM, and 8 PM slots - the member has to be available for all three. Because of the rounding, raising arrive-before from 30 to 60 minutes changes nothing here, but raising it to 61 pulls in the 5 PM slot as well.
Notifications
This sub-tab is where you turn on automatic game reminder emails.
- Turn on Send Game Reminder Emails - this sends a reminder to every member assigned to an upcoming event
- Two settings appear once the toggle is on:
- Game Reminder — Days Before - how many days before each game the reminder goes out. The minimum is 0, which turns reminders off.
- Game Reminder — Send Hour (region-local time) - the hour of the day (0–23) reminders are sent, in your region's local time
- Click Save Changes
Note: Hours skipped by the daylight saving time spring-forward are greyed out in the Send Hour list - a reminder scheduled for one of them would never fire on that day.
Important: This group setting only controls whether ASM sends the reminders. Each member also has to keep Game Reminders turned on under Profile → Notifications → From Email. See Notification Settings & Additional Emails.
Requests
Controls how members request games from the Available Positions page. Note that these two settings labels still use the page's older name, Available Spots:
- Email Admins when Members request games
- Show events in Available Spots up until - a cut-off date. Members can browse and request positions for games up to this date; games after it won't appear on Available Positions.
Bookoffs
- Enable Bookoffs - lets members book themselves off games they've been assigned to
- Disable Bookoff (X) hours before game - appears once bookoffs are enabled, and sets the cut-off. Past that point members have to contact an assignor instead.
Auto Sync
- Auto Sync Schedule - automatically keeps your schedule in step with an external source
- Auto Sync Cancellation Hours Before - appears once auto sync is on. Changes stop syncing for games starting within this many hours, which prevents last-minute automated edits.
Non-Member Access
"Toggle each section you want guests and non-members of your group to access." Fifteen individual toggles: Main Page, Wall, Articles, Photos, Contact List, Links, Locations, Leagues, Official Group, Team, Availability, Holiday List, Availability Due Dates, Full Schedule, and Available Spots.
Everything is opt-in - a section stays private until you switch it on. The Available Spots toggle controls the Available Positions page; that toggle label still uses the page's older name.
Links
Manage the categories used to organize your group's shared links. Create a category with the + button, then rename, recolour, delete, or drag it into a new order. Categories like Rulebooks, Training, or Forms keep the links library easy to navigate.
Tips
- Turn on Send Game Reminder Emails - fewer members forget a game they confirmed weeks ago
- Set Game Reminder — Send Hour to a time your members actually read email - early evening beats the middle of the night
- Get Member Types right early: the default counts apply to every game you create afterwards
- Review Non-Member Access at the start of each season - it's the easiest setting to forget and the one most likely to expose something you didn't intend
- Remember the orange highlight - if a field is still orange, your change hasn't been saved yet